02-04-2002, 12:03 AM
Hello,
<BR>
<BR>now I have the problem with ´createUnit´ resolved. You must have another unit, which is in a group (groupOne). Then create a script with the following:
<BR>"SoldierW" createUnit [getpos _marker, groupOne]
<BR>
<BR>Now the unit is created. This command ´needs´ a group and one unit in this group present in the game.
<BR>
<BR>Greets
<BR>
<BR>Lobanak
<BR>
<BR>now I have the problem with ´createUnit´ resolved. You must have another unit, which is in a group (groupOne). Then create a script with the following:
<BR>"SoldierW" createUnit [getpos _marker, groupOne]
<BR>
<BR>Now the unit is created. This command ´needs´ a group and one unit in this group present in the game.
<BR>
<BR>Greets
<BR>
<BR>Lobanak
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission