01-26-2018, 03:28 PM
I should really get back to writing some debriefing stuff. For today, though, I will restrict myself to something that I noticed yesterday in an alarming volume.
I am talking about friendly fire. During Town Sweep, we had at least one case of a player getting shot by another player and SEVERAL cases of friendly AI getting shot by players, sometimes with deadly consequences. This is not acceptable. In the future more and more missions are bound to have civilian presence (since the next patch will introduce the civilian behavior module). It is mandatory that you PID your targets BEFORE engaging. There is always the chance of a friendly fire incident, but in one case I observed, the player in question first missed the friendly AI and then even pursued them and shot them again.
As I said, the volume of friendly fire in that mission was alarming, which is why I bring it up here.
I am talking about friendly fire. During Town Sweep, we had at least one case of a player getting shot by another player and SEVERAL cases of friendly AI getting shot by players, sometimes with deadly consequences. This is not acceptable. In the future more and more missions are bound to have civilian presence (since the next patch will introduce the civilian behavior module). It is mandatory that you PID your targets BEFORE engaging. There is always the chance of a friendly fire incident, but in one case I observed, the player in question first missed the friendly AI and then even pursued them and shot them again.
As I said, the volume of friendly fire in that mission was alarming, which is why I bring it up here.
I don't need luck, I have ammo.