03-01-2015, 07:00 PM
Hi guys. As you well know I've had problems with the mission ending triggers before. I've been banging my head against the wall for a couple of hours because my mission doesn't end.
So I decided to try if there was some bug about. Tried this with no mods just to make sure:
-Fresh map in the editor, VR map.
-Place one player unit.
-Place the first trigger, activated by Radio Alpha. On activation: a = 1; player sidechat "A triggered";
-Place the second trigger, activated by Radio Bravo. On activation: b = 1; player sidechat "B triggered";
-Place the third trigger, condition: a == 1 OR b == 1;
-On activation on the third trigger: player sidechat "A OR B triggered";
Now the third trigger fires ONLY when the first AND the second trigger have fired. Is this some Arma flavor on common logic or am I missing something?
So I decided to try if there was some bug about. Tried this with no mods just to make sure:
-Fresh map in the editor, VR map.
-Place one player unit.
-Place the first trigger, activated by Radio Alpha. On activation: a = 1; player sidechat "A triggered";
-Place the second trigger, activated by Radio Bravo. On activation: b = 1; player sidechat "B triggered";
-Place the third trigger, condition: a == 1 OR b == 1;
-On activation on the third trigger: player sidechat "A OR B triggered";
Now the third trigger fires ONLY when the first AND the second trigger have fired. Is this some Arma flavor on common logic or am I missing something?
PMC Versus operation dossier: http://pmcversus.weebly.com/